Add licence info to README
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README.md
15
README.md
@ -34,6 +34,7 @@ The devcontainer contains:
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- zxbasm (assembler)
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- zxbpp (preprocessor)
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- ttttt (converts binaries into .tap blocks)
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- inpaws (interactive fiction compiler/extractor for Gilsoft's PAW)
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- git (version control)
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- make (build control)
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@ -69,3 +70,17 @@ When you are ready to start your own project, run `make start_new_project` to wi
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Debug in the built in simulator or in CSpect externally (example CSpect invocation on Windows would be `CSpect.exe -w2 -debug -remote`). The simulator is set up to expect a binary called `myprog.sna` and a map file called `myprog.sld` but this can be configured in the `.vscode/launch.json` file.
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*Note: to use CSpect debugging from a Linux host you will have to edit the file `.vscode/launch.json` to change the `"hostname"` parameter to `"localhost"`*
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## Licences
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pamso - copyright Julián Albo and released under the GPL
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sjasmplus - copyright aprisobal and released under BSD 3-clause
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z80asm - copyright Bas Wijnen and released under GPL v3 or later
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z80dasm - copyright Jan Panteltje and Tomaz Solc and released under GPL v2
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zmakebas - placed under Public Domain by Russell Marks
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z88dk - copyright the z88dk authors and released under the Clarified Artistic License
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FUSE utilities - copyright Philip Kendall and contributors and released under GPL v2
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zx0 and dzx0 - copyright Einar Saukas and released under BSD 3-clause
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Boriel BASIC - copyleft Jose Rodriguez-Rosa and released under AGPL v3 and portions under MIT
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ttttt - placed under Public Domain by Neil McPhail
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inpaws - copyright "Mastodon" and released under GPL v3
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